/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 object_segment_ptr.h

	$Header: /heroes4/object_segment_ptr.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( OBJECT_SEGEMENT_PTR_H_INCLUDED )
#define OBJECT_SEGEMENT_PTR_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "counted_ptr.h"

class t_object_segment;

typedef t_counted_ptr<t_object_segment>     t_object_segment_ptr;

#endif // OBJECT_SEGEMENT_PTR_H_INCLUDED